![]() ![]() As new CPUs launch, we’ll continue adding their most immediate competitors (and the new CPUs themselves) to our list of tested devices. We don’t yet have a “full” list of CPUs, naturally, as this is a pilot of our new testing procedures for workstation benchmarks. ![]() We’re starting with a small list of popular CPUs and will add as we go. Today is the unveiling of half of our new testing methodology, with the games getting unveiled separately. These are new for us, but we’ve added program compile workloads, Adobe Premiere, Photoshop, compression and decompression, V-Ray, and more. New testing includes more games than before, tested at two resolutions, alongside workstation benchmarks. This is an exciting milestone for us: We’ve completely overhauled our CPU testing methodology for 2019, something we first detailed in our GamersNexus 2019 Roadmap video.
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